Altcoins Talks - Cryptocurrency Forum
Cryptocurrency Ecosystem => Crypto gaming (GameFi) => Topic started by: BattleAxe1 on August 03, 2024, 04:50:55 PM
-
After the success of a few Telegram clicker games like Notcoin, there's been a surge in new ones emerging like AVACOIN, Hamster Kombat, TapSwap, Catizen, Musk Empire, etc. AVACOIN for an instance quickly became one of the most popular Telegram clicker projects, attracting millions of users since its launch.
There were over 10 million users anticipating their Airdrop distribution for early adopters and TGE. Now that the token is listed on exchanges and users get rewarded in tokens, what next?
I could see a number of listing events like community social events and those that requires users to Tap the button on the exchange to boost to boost their reward in $AVACN. Is that all there'll be. Could there be ways to maximize the existing project community already gathered.
What are your thoughts about these trends of crypto projects that gathers huge community fans and how they could leverage on their existing community even after project launch and exchange listing of tokens. Please share your thoughts.
-
After the success of a few Telegram clicker games like Notcoin, there's been a surge in new ones emerging like AVACOIN, Hamster Kombat, TapSwap, Catizen, Musk Empire, etc. AVACOIN for an instance quickly became one of the most popular Telegram clicker projects, attracting millions of users since its launch.
There were over 10 million users anticipating their Airdrop distribution for early adopters and TGE. Now that the token is listed on exchanges and users get rewarded in tokens, what next?
I could see a number of listing events like community social events and those that requires users to Tap the button on the exchange to boost to boost their reward in $AVACN. Is that all there'll be. Could there be ways to maximize the existing project community already gathered.
What are your thoughts about these trends of crypto projects that gathers huge community fans and how they could leverage on their existing community even after project launch and exchange listing of tokens. Please share your thoughts.
Honestly, I'd like to profit from Tap-2-Earn games on Telegram too, but I can't determine their potential to justify spending time on the most successful projects. Tap-2-Earn games are all very similar and lack any narrative for analysts to evaluate and predict their future.
I really hope we'll soon see more engaging games with interesting gameplay and teams who genuinely love both games and crypto, instead of just focusing on memecoins and in-game earning features. Tap-2-Earn might soon disappear as they get replaced by better quality games in GameFi trend.
-
After the success of a few Telegram clicker games like Notcoin, there's been a surge in new ones emerging like AVACOIN, Hamster Kombat, TapSwap, Catizen, Musk Empire, etc. AVACOIN for an instance quickly became one of the most popular Telegram clicker projects, attracting millions of users since its launch.
There were over 10 million users anticipating their Airdrop distribution for early adopters and TGE. Now that the token is listed on exchanges and users get rewarded in tokens, what next?
I could see a number of listing events like community social events and those that requires users to Tap the button on the exchange to boost to boost their reward in $AVACN. Is that all there'll be. Could there be ways to maximize the existing project community already gathered.
What are your thoughts about these trends of crypto projects that gathers huge community fans and how they could leverage on their existing community even after project launch and exchange listing of tokens. Please share your thoughts.
Honestly, I'd like to profit from Tap-2-Earn games on Telegram too, but I can't determine their potential to justify spending time on the most successful projects. Tap-2-Earn games are all very similar and lack any narrative for analysts to evaluate and predict their future.
I really hope we'll soon see more engaging games with interesting gameplay and teams who genuinely love both games and crypto, instead of just focusing on memecoins and in-game earning features. Tap-2-Earn might soon disappear as they get replaced by better quality games in GameFi trend.
They're just there to ride the hype. Nothing more.
I'm not against these tap-to-earn games, but TBH, I don't see any of them being the same as NOTCOIN. Yes, it became successful because it's the first one that's being launched on Telegram, and since you're the first one and it became a success, many will follow it hoping that it will happen to them.
Also take note that there are 10 Million users (more or less) that are anticipating on these airdrops. I'll just make an example with Hamster Kombat. Just a few hours ago, they announced that 60% of the total 10,000,000,000 supply will be airdropped to users so that's around 6 Billion. Right now, they are nearing 300 Million users. If all of these 300 Million will get an allocation to these, imagine how much each one of them can get. I don't know, but only few of them will benefit from these, but most will be disappointed especially with the amount of effort that they gave just to have a portion to this pie.
-
It's impressive that telegram tap-to-earn games become more popular but beyond just tapping they must keep the users more interested in the project that could make the experience even more exciting to maintain long term success
-
The success of Telegram clicker games like AVACOIN emphasizes the importance of community engagement in crypto projects. To leverage existing communities after launch, projects can host contests to maintain interest and introduce gamification elements that reward users with tokens. Involving community members in development through feedback fosters a sense of ownership, while providing educational resources can empower users. Collaborating with other projects can also attract new members and add value. Ongoing interaction and creative rewards are key to sustaining enthusiasm.
-
They're just there to ride the hype. Nothing more.
I'm not against these tap-to-earn games, but TBH, I don't see any of them being the same as NOTCOIN. Yes, it became successful because it's the first one that's being launched on Telegram, and since you're the first one and it became a success, many will follow it hoping that it will happen to them.
Also take note that there are 10 Million users (more or less) that are anticipating on these airdrops. I'll just make an example with Hamster Kombat. Just a few hours ago, they announced that 60% of the total 10,000,000,000 supply will be airdropped to users so that's around 6 Billion. Right now, they are nearing 300 Million users. If all of these 300 Million will get an allocation to these, imagine how much each one of them can get. I don't know, but only few of them will benefit from these, but most will be disappointed especially with the amount of effort that they gave just to have a portion to this pie.
We'll quickly get feedback from Hamster Kombat fans. Many will likely be satisfied, as they probably didn't have high expectations for the game from the start, it seems they were just happy to own some crypto tokens from a free app and simple game. However, some might be disappointed after investing a lot of time and effort to mint as many tokens as possible. I can't predict how others will feel, but if Hamster Kombat can make a few players millionaires, it will still be as famous as many memecoins in the market.
I hope the Ton ecosystem will develop in a more efficient and valuable direction. It's a shame that the power of 100k tps is only being used for boring tap-to-earn games. The reality of tap-to-earn games also reveals the truth of this market: blockchain/crypto is still not being used efficiently or widely, and it's still only attracting people focused on profit. At the same time, GameFi devs will need to work hard to provide the market with a truly playable game that's both fun and profitable.
-
It's impressive that telegram tap-to-earn games become more popular but beyond just tapping they must keep the users more interested in the project that could make the experience even more exciting to maintain long term success
I agree. The games should be better, or the project should have a good utility behind it ;D
-
But sorry, I think this is just a stroke of luck because this kind of telegram clickcer model just happened to become a hype... I feel that the token distribution before TGE is still the same as the previous airdrop method where we need to do some tasks for rewards, only the technique is different which is made more complex and fun... tapping the screen with a cute cat picture there is quite fun and this concept really gets a lot of people interested.
-
But sorry, I think this is just a stroke of luck because this kind of telegram clickcer model just happened to become a hype... I feel that the token distribution before TGE is still the same as the previous airdrop method where we need to do some tasks for rewards, only the technique is different which is made more complex and fun... tapping the screen with a cute cat picture there is quite fun and this concept really gets a lot of people interested.
Yeah, it's just boring, really. More innovation is needed even in this field to keep the train running ;D
-
After the success of a few Telegram clicker games like Notcoin, there's been a surge in new ones emerging like AVACOIN, Hamster Kombat, TapSwap, Catizen, Musk Empire, etc. AVACOIN for an instance quickly became one of the most popular Telegram clicker projects, attracting millions of users since its launch.
There were over 10 million users anticipating their Airdrop distribution for early adopters and TGE. Now that the token is listed on exchanges and users get rewarded in tokens, what next?
I could see a number of listing events like community social events and those that requires users to Tap the button on the exchange to boost to boost their reward in $AVACN. Is that all there'll be. Could there be ways to maximize the existing project community already gathered.
What are your thoughts about these trends of crypto projects that gathers huge community fans and how they could leverage on their existing community even after project launch and exchange listing of tokens. Please share your thoughts.
Honestly, I'd like to profit from Tap-2-Earn games on Telegram too, but I can't determine their potential to justify spending time on the most successful projects. Tap-2-Earn games are all very similar and lack any narrative for analysts to evaluate and predict their future.
I really hope we'll soon see more engaging games with interesting gameplay and teams who genuinely love both games and crypto, instead of just focusing on memecoins and in-game earning features. Tap-2-Earn might soon disappear as they get replaced by better quality games in GameFi trend.
If we look back, we can predict where the tap to earn projects that are currently booming on Telegram will end up. Of course, there will be a time for it and more and more scam projects will emerge after the blue ticks run out of project ideas.
However, while tap to earn is still hype, don't be late to join, take advantage of the momentum.
-
If we look back, we can predict where the tap to earn projects that are currently booming on Telegram will end up. Of course, there will be a time for it and more and more scam projects will emerge after the blue ticks run out of project ideas.
However, while tap to earn is still hype, don't be late to join, take advantage of the momentum.
Maybe HMSTR will be the final determinant... if many participants are disappointed with the price of HMSTR when it is listed, then it could be the end of the Tap2earn game era... unless there is a new innovation, not just copying the previous one...
I am sure, in the next few months there will still be many telegram-based airdrops and the tap2earn system... the hype is still very high and it is likely that in October these kinds of tap2earn games will no longer be worth the work.
-
Maybe HMSTR will be the final determinant... if many participants are disappointed with the price of HMSTR when it is listed, then it could be the end of the Tap2earn game era... unless there is a new innovation, not just copying the previous one...
I am sure, in the next few months there will still be many telegram-based airdrops and the tap2earn system... the hype is still very high and it is likely that in October these kinds of tap2earn games will no longer be worth the work.
No, it won't be the end of Tap2earn game era. Even if HMSTR ends up with unsatisfactory. There will be always other new Tap2earn games. Developers won't care with the unsatisfactory of airdropers, they will continue to make other projects. Since Tap2earn games is something new in crypto industry, it must continue for a longer time. Even if there will be no innovation, there must be people to join this type of new projects. Airdropers will also keep doing the airdrops of Tap2earn games. I believe there will be no change in this new field soon.
-
Telegram clicker games like AVACOIN are popular, but keeping the community engaged after launch can be challenging. In my experience, projects that evolve by adding new features or competitions for rewards tend to retain users better. Gathering user feedback and allowing them to vote on updates helps maintain interest. Also, using tools like atlos (https://atlos.io/) can also be helpful for managing your community effectively in cryptocurrency projects. It provides resources that facilitate engagement and help keep the community active.
-
If we look back, we can predict where the tap to earn projects that are currently booming on Telegram will end up. Of course, there will be a time for it and more and more scam projects will emerge after the blue ticks run out of project ideas.
However, while tap to earn is still hype, don't be late to join, take advantage of the momentum.
It's not like a time will come, the time has come already. I hve seen countless of new games and when you go to their Twitter page, what you see on their handle is joined July and August. That means most of them are created recently due to hype and no really serious thing on the chain, just clicker game that will come around and then later beg Ton from it's community.
I think it's high time the Ton community step up the game, utilize the game and not all this come and abandoned projects that don't have any value to the network. Why not create something that will support the network instead of giving people hope of making free money then run from one project to another for fee money.
-
It's not like a time will come, the time has come already. I hve seen countless of new games and when you go to their Twitter page, what you see on their handle is joined July and August. That means most of them are created recently due to hype and no really serious thing on the chain, just clicker game that will come around and then later beg Ton from it's community.
I think it's high time the Ton community step up the game, utilize the game and not all this come and abandoned projects that don't have any value to the network. Why not create something that will support the network instead of giving people hope of making free money then run from one project to another for fee money.
Every ecosystem needs promising projects, and Ton is no exception. I believe we will see the best projects on Ton. However, achieving this is not easy for a community-driven blockchain like Ton. Backed by a community of nearly 1 billion Telegram users, Ton's development can't be as sustainable as Cardano's or as wild as Solana's.
A few games on Ton have lost their appeal after HMSTR disappointed players. The uptrend is approaching, and I fear that when it happens, Ton will have nothing to grow on except a few boring tap-to-earn games or outdated memecoins.
-
It's not like a time will come, the time has come already. I hve seen countless of new games and when you go to their Twitter page, what you see on their handle is joined July and August. That means most of them are created recently due to hype and no really serious thing on the chain, just clicker game that will come around and then later beg Ton from it's community.
I think it's high time the Ton community step up the game, utilize the game and not all this come and abandoned projects that don't have any value to the network. Why not create something that will support the network instead of giving people hope of making free money then run from one project to another for fee money.
Every ecosystem needs promising projects, and Ton is no exception. I believe we will see the best projects on Ton. However, achieving this is not easy for a community-driven blockchain like Ton. Backed by a community of nearly 1 billion Telegram users, Ton's development can't be as sustainable as Cardano's or as wild as Solana's.
A few games on Ton have lost their appeal after HMSTR disappointed players. The uptrend is approaching, and I fear that when it happens, Ton will have nothing to grow on except a few boring tap-to-earn games or outdated memecoins.
The best ones are the ones that will survive when the bear market comes.
Let's remember the NFT hype last 2021 where games are popping out everywhere. When the bull run ended and we entered the bear market, most of the NFT games got abandoned, and the ones like Axie Infinity and others survived and still making some developments on their project.
It's the same with this one however like you said though, it's a community-driven blockchain, and most of the meme coins that are being released on TON blockchain depend heavily on the community. I know it's a good thing, but one mistake can have a big impact on the community that supports the project. Just look at what happened to Hamster Kombat. After that news regarding internal problem, it's price when it got launched immediately plummeted. I don't know if they will recover after this one, but I have no faith in the project anymore.
-
After the success of a few Telegram clicker games like Notcoin, there's been a surge in new ones emerging like AVACOIN, Hamster Kombat, TapSwap, Catizen, Musk Empire, etc. AVACOIN for an instance quickly became one of the most popular Telegram clicker projects, attracting millions of users since its launch.
There were over 10 million users anticipating their Airdrop distribution for early adopters and TGE. Now that the token is listed on exchanges and users get rewarded in tokens, what next?
I could see a number of listing events like community social events and those that requires users to Tap the button on the exchange to boost to boost their reward in $AVACN. Is that all there'll be. Could there be ways to maximize the existing project community already gathered.
What are your thoughts about these trends of crypto projects that gathers huge community fans and how they could leverage on their existing community even after project launch and exchange listing of tokens. Please share your thoughts.
Honestly, I think it'll take time before we see another project replicate the success of NOT or DOGS. Until then, all we can do is participate as much as possible, do our research to identify top contenders, and keep our fingers crossed for good luck.