I keenly see that one of the major reason of frustration amongst CEO's was the feeling that as much users are on Hamster Kombat Airdrop, they are likely to pay more and which is a very wrong idea.
A friend of mine will always say, "this is a very legit project because it's all round the world, and everyone is tapping. This project will generate alot of income because they have alot of users".
Not knowing that the more users tapping, the lesser token to be distributed. In all, the price at listing caused the major frustration because most CEO'S has already been budgeting on what to do with the income to be generated, hoping the listing price to be on the range of 0.1 to 1 dollar.
Quite unfortunate for CEO's, expectations went beyond.